What is Enlighten?

Enlighten is the industry’s most advanced dynamic lighting technology, delivering real-time global illumination across all gaming platforms.

Global illumination, or indirect lighting, is the biggest contributor to the cinematic quality graphics today’s consumers increasingly expect. Delivering global illumination in real-time can be performance intensive and is the most demanding application for today’s computing devices.

Enlighten computes the effect of indirect lighting in real-time. By precomputing the surface-to-surface visibility of the static geometry in the scene, compact runtime data is generated and used to compute the global illumination for any lighting configuration or platform. Lights, materials and objects in the scene can be moved and updated at runtime with the global illumination updating in milliseconds.

This runtime technology is designed to interact smoothly with the developer’s graphics pipeline and computes industry-standard outputs: light maps, spherical harmonic probes and reflection captures. These are combined with state-of-the-art relighting models during shading to light the world to high quality.

The Power of Enlighten

Your Look

Enlighten provides a vast range of controls and options that allow you to precisely create the envisioned look of a level. From the hyper-realism of Battlefield Hardline™ to the cartoon look of Plants vs Zombies™, you will always be able to realise your creative vision.

It has helped define the look of some of the most iconic titles in gaming and established itself as the gold standard within the industry.

Dynamic Worlds

Enlighten supports the indirect lighting of an entire spectrum of worlds, from large, outdoor scenes to small, enclosed environments. It features advanced level of detail mechanisms targeted specifically at terrain systems which guarantee rapid, high quality radiosity updates at runtime.

This ensures that dynamic effects, such as time of day, are possible even for massive worlds.

Revolutionise Gameplay

Enlighten gives game designers the ability to dynamically update a material’s properties.

This brings opportunities for gameplay changes in level geometry, such as destruction, player controlled lighting etc., all while maintaining consistent and high quality lighting.


Enhanced Workflow

Enlighten computes indirect lighting at runtime both in the game and in the editor. This instant feedback enables you to light a scene in seconds and removes the need for a lengthy bake after each iteration.

Enlighten Auto UVs provide a more efficient alternative to the traditional method of obtaining light map UVs through target meshes.

Advanced Cross-Platform Technology

Enlighten is a lightweight technology that scales between mobile, console, desktop and virtual reality (VR) platforms, guaranteeing a consistent look across all devices.

It is optimised to extract maximum performance from the hardware, making Enlighten the industry standard for game lighting.


Dynamic Reflections

Enlighten provides advanced, screen-space independent dynamic reflections with a consistent response across different materials and lighting conditions – all within an affordable performance budget.

This creates a more accurate and realistic representation of a scene’s reflections which allows for unique capabilities in scene design and enhanced gameplay experiences .

A Complete Solution

Enlighten technology supports fully dynamic lighting, baked static light maps or any combination of the two.

These mixed lighting configurations are uniquely to Enlighten and enable developers to choose from a spectrum of possibilities.

Paint with Light

Enlighten allows new and intuitive ways of working with light and colour, including the ability to make any surface into a dynamic area light by modelling it as an emissive surface, dramatically expanding an artist’s toolbox.

Whatever the changes made, emissive surfaces will have almost zero performance cost.


Supported platforms

Xbox One™ • Xbox 360® • PC Games for Windows® • Linux • Mac OS X • PlayStation®4 • PlayStation®3 • PlayStation®Vita • Wii U™ • Android™ • Android x86 • 64-bit Android • iOS • 64-bit iOS • Windows RT

Tools & Integrations

Enlighten is built into Unity 5 and is available as a stand-alone SDK or integrated into the Unreal Engine 3 and 4

Request an Evaluation

Please Contact us for an evaluation. You will be helped by our world-class support team, who will ensure that the integration process goes smoothly.

  • "Enlighten has given us unparalleled productivity on 'Need for Speed: The Run'."

    - Alex Ferrier
  • "You guys are awesome"

    - Haldor Fannar
  • "War fighter looks frikin' amazing"

    - Game Spy
  • "We're really shifting into that fabled age of photorealism"

    - The Guardian
Case Studies
  • Need for Speed: The Run
  • Quantum Conundrum
  • The Bureau: XCOM Declassified
  • Battlefield Hardline
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