MOBILE SUPPORT FOR ENLIGHTEN
Increasingly the games industry is seeing mobile platforms, particularly tablets, become delivery devices for high-end gaming content. To address this change, Geomerics has extended the Enlighten runtime to both iOS and Android, allowing developers to run high-quality, yet lightweight lighting effects such as global illumination and area lights on iOS and Android devices.
This functionality was first showcased on the ARM stand at GDC 2012 and will feature heavily in ARM's showing at SIGGRAPH.
Dr. Chris Doran, founder of Geomerics, commented: “Sometimes we have to remind ourselves just how astonishing it is to see global illumination computed in real-time on a tablet or phone – it wasn't that long ago that people were telling me this was impossible on high-end hardware!”
The research into a mobile implementation of Enlighten was carried out with the support of an EU funded research program into low power GPU technology. Some of the results of this research will be discussed by Sam Martin in his SIGGRAPH 2012 presentation.
