Enlighten improves UE3 workflow

ENLIGHTEN PROVIDES 100% REAL TIME WORKFLOW FOR UE3

Enlighten UnrealFully real-time workflows and technologies have long been a holy grail for games developers. Now that Geomerics has announced a powerful integration of its premier cross-platform lighting solution, Enlighten, with Epic Games' award-winning Unreal Engine 3 (UE3), this technology has arrived. This combination of two powerful technologies, both proven on this console cycle, gives developers a risk-free development environment that is fully dynamic.

Enlighten has already been integrated into the powerful Frostbite 2 engine, used to power titles such as Battlefield 3 and Need for Speed: The Run. This has removed lengthy bakes from EA's workflow and dramatically improved productivity. Now the same advantages are available inside UE3. This brings fully interactive editing to UnrealEd, and fully dynamic lighting at runtime.

Best of all, both Enlighten and UE3 are tried and tested technologies proven to work on this console cycle. Enlighten is already used in over 20 titles in development in the USA, Canada, Europe, Japan and Korea, and the UE3 games role call on this console cycle is streets ahead of any other technology. The combination of Enlighten and UE3 is robust, flexible and practical for today's games.

If you are looking for a 100% Realtime game engine that is proven on the current generation of hardware and ready for the next gen future, the only choice is Unreal Engine 3 with Enlighten.

"Providing developers with outstanding tools is a top priority for Epic, and we are making it easier than ever to produce visually stunning games with UE3 tools and the Enlighten integration," said Dr. Michael Capps, president of Epic Games. "A number of this year's biggest games are using Geomerics' solution with Unreal Engine 3, and we're making sure that process is easier than ever."

"We are thrilled to already be working with some amazing UE3 developers," said Chris Doran, founder and chief operating officer of Geomerics. "The combination of Enlighten's dynamic lighting technology and UE3's superb authoring tools make a truly compelling proposition for developers. With Enlighten and UE3 the next generation of games technology has already arrived."

Geomerics will provide a lecture for GDC Europe attendees next week entitled "Seeing the Light: Next-Gen Game Technology Has Arrived." The lecture takes place at 9:30 a.m. on Monday, August 15 as part of the Visual Arts Track.

Geomerics will also be available for pre-arranged demonstrations at their Gamescom Booth in Cologne from Wednesday 17th to Friday 19th August. To arrange a demo please contact Rob Precious, Geomerics VP Sales.